An upscale tavern in the merchant area of Greyhaven. Filled with opulence.

  • Doorman (Dorian) gates the entrance with a “semi-required” 10-gold donation.
  • Smells of spiced wine and waxed floors.
  • Every empty table is perfect; every napkin and utensil perfect.
  • All patrons engaged in business deals or otherwise politely relaxing.
  • Bar in the middle with many casks on the wall and a chalkboard daily menu.
  • No dice games or drunken brawls.
  • Patrons can open an account — a deposit covering refreshments and lodging.
  • The barkeep enforces a no-weapons / no-skullduggery policy.

The furniture was built by Adrik.

In the campaign

  • The party visited in Session 30 after splitting from Ruasar. Cisco cleared the doorman with a flash of cash. The party met Adrik in a booth — he offered work to Elijah and Lorien and a place to stay for the night.