A canal-side warehouse on the Greyhaven docks where Drogon’s crew runs the lumber operation that’s been short-shipping the Greywood Carpenters Brotherhood. The site of the Session 32 heist.

Layout

  • Three floors. Two main exits (front doors and a personnel entrance on the far side).
  • First floor: open warehouse — rows of crates and barrels along the wall, large central space, an interior partitioned office where Drogon and Seris work.
  • Second floor: balcony / gallery, with a window above a debris loft (how the party got in).
  • Third floor: bedrooms.
  • Outside: canal-side dock, several patrolling guards from the Gilded Watch.

What’s there

  • A lockbox in Drogon’s office, vibrating audibly. Cisco sensed faint magic and the room felt larger than it shouldsomething is awake.
  • Plainly-written records of fraud against multiple Greyhaven guilds — items switched, not coded.
  • A self-erasing ledger Seris has been desperately rewriting; the courier never recognizes her.

In the campaign

  • Identified by the apprentice in Session 31 as where the bad-lumber pickup occurred.
  • Broken into in Session 32 — the party found the fraud records, observed Drogon and Seris arguing about the ledger, and discovered the humming lockbox. Cliffhanger.